fcc-challenges/pomodoro-clock-react/src/Controls.js

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import React from 'react';
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import NoSleep from 'nosleep.js';
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import { connect } from "react-redux";
import { FontAwesomeIcon } from "@fortawesome/react-fontawesome";
import { faPlayCircle } from "@fortawesome/free-solid-svg-icons";
import { faPauseCircle } from "@fortawesome/free-solid-svg-icons";
import { faSyncAlt } from "@fortawesome/free-solid-svg-icons";
import { colors,makeClock } from './globals'
import { clockIsRunningAction } from "./actions/clockIsRunningAction";
import { zeroTimeAction } from "./actions/zeroTimeAction";
import { clockAction } from "./actions/clockAction";
import { timerAction } from "./actions/timerAction";
import { sessionLengthAction } from "./actions/sessionLengthAction";
import { breakLengthAction } from "./actions/breakLengthAction";
import BeepSoundOgg from './BeepSound.ogg';
const mapDispatchToProps = (dispatch) => ({
clockIsRunningAction: (clockIsRunning) => dispatch(clockIsRunningAction(clockIsRunning)),
zeroTimeAction: (zeroTime) => dispatch(zeroTimeAction(zeroTime)),
clockAction: (time) => dispatch(clockAction(time)),
timerAction: (timer) => dispatch(timerAction(timer)),
sessionLengthAction: (sessionLength) => dispatch(sessionLengthAction(sessionLength)),
breakLengthAction: (breakLength) => dispatch(breakLengthAction(breakLength)),
});
const mapStateToProps = (state) => ({ ...state });
class Controls extends React.Component {
constructor(props) {
super(props);
this.handleMouseEventPlay = this.handleMouseEventPlay.bind(this);
this.handleMouseEventPause = this.handleMouseEventPause.bind(this);
this.handleMouseEventReset = this.handleMouseEventReset.bind(this);
this.handlePlay = this.handlePlay.bind(this);
this.handleReset = this.handleReset.bind(this);
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this.handleNoSleep = this.handleNoSleep.bind(this);
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this.state = {
playColor: colors.ivoryBlack,
pauseColor: colors.ivoryBlack,
resetColor: colors.ivoryBlack,
sound: '',
};
};
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handleNoSleep() {
if (navigator.userAgent.includes('Mobile')) {
const self = this;
var noSleep = new NoSleep();
noSleep.enable();
let refreshNoSleep = setInterval(function() {
if (!self.props.clockIsRunning) {
noSleep.disable();
clearInterval(refreshNoSleep);
}
},5000);
}
};
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handlePlay() {
if (this.props.clockIsRunning) {
this.props.clockIsRunningAction(false);
} else {
this.props.clockIsRunningAction(true);
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this.handleNoSleep();
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const now = new Date();
const nowSeconds = Math.floor(now.getTime() / 1000);
const remainingTime = this.props.clock.split(':');
const remainingSeconds = (60 * parseInt(remainingTime[0])) + parseInt(remainingTime[1]);
this.props.zeroTimeAction(nowSeconds + remainingSeconds);
const self = this;
let refreshClock = setInterval(function(){
if (!self.props.clockIsRunning) {
clearInterval(refreshClock);
} else {
const now = new Date();
const nowSeconds = Math.floor(now.getTime() / 1000);
if (nowSeconds <= self.props.zeroTime) {
const remainingTime = self.props.zeroTime - nowSeconds;
const newClock = makeClock(remainingTime);
if (newClock !== self.props.clock) {
self.props.clockAction(newClock);
}
} else {
let remainingTime = self.props.breakLength * 60;
if (self.props.timer === 'Session') {
self.props.timerAction('Break');
} else {
self.props.timerAction('Session');
remainingTime = self.props.sessionLength * 60;
}
self.props.zeroTimeAction(nowSeconds + remainingTime);
self.props.clockAction(makeClock(remainingTime));
}
}
},1000);
}
};
handleReset() {
if (this.props.clockIsRunning) {
this.props.clockIsRunningAction(false);
}
if (this.props.timer === 'Break') {
this.props.timerAction('Session');
}
if (this.props.sessionLength !== 25) {
this.props.sessionLengthAction(25);
}
if (this.props.breakLength !== 5) {
this.props.breakLengthAction(5);
}
if (this.props.clock !== '25:00') {
this.props.clockAction('25:00');
}
this.state.sound.pause();
const oldSound = this.state.sound;
oldSound.currentTime = 0;
};
componentDidUpdate(prevProps) {
if (this.props.clock === '00:00') {
this.state.sound.play();
}
};
handleMouseEventPlay(e) {
if (e.type === 'mousedown' || e.type === 'touchstart') {
this.setState({playColor: colors.goldLeaf});
} else if (e.type === 'mouseup' || e.type === 'touchend') {
this.setState({playColor: colors.ivoryBlack});
}
};
handleMouseEventPause(e) {
if (e.type === 'mousedown' || e.type === 'touchstart') {
this.setState({pauseColor: colors.goldLeaf});
} else if (e.type === 'mouseup' || e.type === 'touchend') {
this.setState({pauseColor: colors.ivoryBlack});
}
};
handleMouseEventReset(e) {
if (e.type === 'mousedown' || e.type === 'touchstart') {
this.setState({resetColor: colors.goldLeaf});
} else if (e.type === 'mouseup' || e.type === 'touchend') {
this.setState({resetColor: colors.ivoryBlack});
}
};
componentDidMount() {
this.setState({sound: document.getElementById('beep')});
};
render() {
const controlsStyle = {
height: '20%',
width: '100%',
display: 'flex',
justifyContent: 'center',
alignItems: 'center',
fontSize: 48,
}
const playStyle = {
color: this.state.playColor,
};
const pauseStyle = {
color: this.state.pauseColor,
width: 150,
};
const resetStyle = {
color: this.state.resetColor,
};
return(
<div style={controlsStyle}>
<div id='start_stop' style={playStyle} onClick={this.handlePlay}
onMouseDown={this.handleMouseEventPlay} onMouseUp={this.handleMouseEventPlay}
onTouchStart={this.handleMouseEventPlay} onTouchEnd={this.handleMouseEventPlay}>
<FontAwesomeIcon icon={faPlayCircle}/>
</div>
<FontAwesomeIcon style={pauseStyle} onMouseDown={this.handleMouseEventPause}
onMouseUp={this.handleMouseEventPause} onTouchStart={this.handleMouseEventPause}
onTouchEnd={this.handleMouseEventPause} onClick={() => {this.props.clockIsRunningAction(false)}} icon={faPauseCircle}/>
<div id='reset' style={resetStyle} onClick={this.handleReset}
onMouseDown={this.handleMouseEventReset} onMouseUp={this.handleMouseEventReset}
onTouchStart={this.handleMouseEventReset} onTouchEnd={this.handleMouseEventReset}>
<FontAwesomeIcon icon={faSyncAlt}/>
</div>
<audio id='beep' preload='auto' src={BeepSoundOgg} type='audio/ogg'></audio>
</div>
);
};
};
export default connect(mapStateToProps, mapDispatchToProps)(Controls);